First body participating in the constraint.
Second body participating in the constraint.
Set to true if you want the connected bodies to collide.
Equations to be solved in this constraint
The type of constraint. May be one of Constraint.DISTANCE, Constraint.GEAR, Constraint.LOCK, Constraint.PRISMATIC or Constraint.REVOLUTE.
Get the max torque for the constraint.
Set max bias for this constraint.
Set the max torque for the constraint.
Set relaxation for this constraint.
Set stiffness for this constraint.
Updates the internal constraint parameters before solve.
Constrains the angle of two bodies to each other to be equal. If a gear ratio is not one, the angle of bodyA must be a multiple of the angle of bodyB.